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@@ -0,0 +1,909 @@
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+/*! @name videojs-playlist @version 4.3.1 @license Apache-2.0 */
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+(function (global, factory) {
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+ typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('video.js')) :
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+ typeof define === 'function' && define.amd ? define(['video.js'], factory) :
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+ (global = global || self, global.videojsPlaylist = factory(global.videojs));
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+}(this, function (videojs) { 'use strict';
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+
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+ videojs = videojs && videojs.hasOwnProperty('default') ? videojs['default'] : videojs;
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+
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+ /**
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+ * Validates a number of seconds to use as the auto-advance delay.
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+ *
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+ * @private
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+ * @param {number} s
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+ * The number to check
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+ *
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+ * @return {boolean}
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+ * Whether this is a valid second or not
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+ */
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+ var validSeconds = function validSeconds(s) {
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+ return typeof s === 'number' && !isNaN(s) && s >= 0 && s < Infinity;
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+ };
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+ /**
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+ * Resets the auto-advance behavior of a player.
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+ *
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+ * @param {Player} player
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+ * The player to reset the behavior on
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+ */
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+
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+
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+ var reset = function reset(player) {
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+ var aa = player.playlist.autoadvance_;
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+
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+ if (aa.timeout) {
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+ player.clearTimeout(aa.timeout);
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+ }
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+
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+ if (aa.trigger) {
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+ player.off('ended', aa.trigger);
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+ }
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+
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+ aa.timeout = null;
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+ aa.trigger = null;
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+ };
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+ /**
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+ * Sets up auto-advance behavior on a player.
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+ *
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+ * @param {Player} player
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+ * the current player
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+ *
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+ * @param {number} delay
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+ * The number of seconds to wait before each auto-advance.
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+ *
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+ * @return {undefined}
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+ * Used to short circuit function logic
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+ */
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+
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+
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+ var setup = function setup(player, delay) {
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+ reset(player); // Before queuing up new auto-advance behavior, check if `seconds` was
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+ // called with a valid value.
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+
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+ if (!validSeconds(delay)) {
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+ player.playlist.autoadvance_.delay = null;
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+ return;
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+ }
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+
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+ player.playlist.autoadvance_.delay = delay;
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+
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+ player.playlist.autoadvance_.trigger = function () {
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+ // This calls setup again, which will reset the existing auto-advance and
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+ // set up another auto-advance for the next "ended" event.
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+ var cancelOnPlay = function cancelOnPlay() {
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+ return setup(player, delay);
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+ }; // If there is a "play" event while we're waiting for an auto-advance,
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+ // we need to cancel the auto-advance. This could mean the user seeked
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+ // back into the content or restarted the content. This is reproducible
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+ // with an auto-advance > 0.
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+
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+
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+ player.one('play', cancelOnPlay);
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+ player.playlist.autoadvance_.timeout = player.setTimeout(function () {
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+ reset(player);
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+ player.off('play', cancelOnPlay);
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+ player.playlist.next();
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+ }, delay * 1000);
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+ };
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+
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+ player.one('ended', player.playlist.autoadvance_.trigger);
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+ };
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+
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+ /**
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+ * Removes all remote text tracks from a player.
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+ *
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+ * @param {Player} player
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+ * The player to clear tracks on
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+ */
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+
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+ var clearTracks = function clearTracks(player) {
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+ var tracks = player.remoteTextTracks();
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+ var i = tracks && tracks.length || 0; // This uses a `while` loop rather than `forEach` because the
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+ // `TextTrackList` object is a live DOM list (not an array).
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+
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+ while (i--) {
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+ player.removeRemoteTextTrack(tracks[i]);
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+ }
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+ };
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+ /**
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+ * Plays an item on a player's playlist.
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+ *
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+ * @param {Player} player
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+ * The player to play the item on
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+ *
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+ * @param {Object} item
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+ * A source from the playlist.
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+ *
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+ * @return {Player}
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+ * The player that is now playing the item
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+ */
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+
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+
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+ var playItem = function playItem(player, item) {
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+ var replay = !player.paused() || player.ended();
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+ player.trigger('beforeplaylistitem', item.originalValue || item);
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+
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+ if (item.playlistItemId_) {
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+ player.playlist.currentPlaylistItemId_ = item.playlistItemId_;
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+ }
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+
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+ player.poster(item.poster || '');
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+ player.src(item.sources);
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+ clearTracks(player);
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+ player.ready(function () {
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+ (item.textTracks || []).forEach(player.addRemoteTextTrack.bind(player));
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+ player.trigger('playlistitem', item.originalValue || item);
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+
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+ if (replay) {
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+ var playPromise = player.play(); // silence error when a pause interrupts a play request
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+ // on browsers which return a promise
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+
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+ if (typeof playPromise !== 'undefined' && typeof playPromise.then === 'function') {
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+ playPromise.then(null, function (e) {});
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+ }
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+ }
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+
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+ setup(player, player.playlist.autoadvance_.delay);
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+ });
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+ return player;
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+ };
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+
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+ /**
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+ * Returns whether a playlist item is an object of any kind, excluding null.
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+ *
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+ * @private
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+ *
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+ * @param {Object}
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+ * value to be checked
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+ *
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+ * @return {boolean}
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+ * The result
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+ */
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+
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+ var isItemObject = function isItemObject(value) {
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+ return !!value && typeof value === 'object';
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+ };
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+ /**
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+ * Look through an array of playlist items and transform any primitive
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+ * as well as null values to objects. This method also adds a property
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+ * to the transformed item containing original value passed in an input list.
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+ *
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+ * @private
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+ *
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+ * @param {Array} arr
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+ * An array of playlist items
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+ *
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+ * @return {Array}
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+ * A new array with transformed items
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+ */
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+
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+
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+ var transformPrimitiveItems = function transformPrimitiveItems(arr) {
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+ var list = [];
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+ var tempItem;
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+ arr.forEach(function (item) {
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+ if (!isItemObject(item)) {
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+ tempItem = Object(item);
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+ tempItem.originalValue = item;
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+ } else {
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+ tempItem = item;
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+ }
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+
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+ list.push(tempItem);
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+ });
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+ return list;
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+ };
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+ /**
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+ * Generate a unique id for each playlist item object. This id will be used to determine
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+ * index of an item in the playlist array for cases where there are multiple items with
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+ * the same source set.
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+ *
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+ * @private
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+ *
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+ * @param {Array} arr
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+ * An array of playlist items
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+ */
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+
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+
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+ var generatePlaylistItemId = function generatePlaylistItemId(arr) {
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+ var guid = 1;
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+ arr.forEach(function (item) {
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+ item.playlistItemId_ = guid++;
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+ });
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+ };
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+ /**
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+ * Look through an array of playlist items for a specific playlist item id.
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+ *
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+ * @private
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+ * @param {Array} list
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+ * An array of playlist items to look through
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+ *
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+ * @param {number} currentItemId
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+ * The current item ID.
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+ *
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+ * @return {number}
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+ * The index of the playlist item or -1 if not found
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+ */
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+
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+
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+ var indexInPlaylistItemIds = function indexInPlaylistItemIds(list, currentItemId) {
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+ for (var i = 0; i < list.length; i++) {
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+ if (list[i].playlistItemId_ === currentItemId) {
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+ return i;
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+ }
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+ }
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+
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+ return -1;
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+ };
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+ /**
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+ * Given two sources, check to see whether the two sources are equal.
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+ * If both source urls have a protocol, the protocols must match, otherwise, protocols
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+ * are ignored.
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+ *
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+ * @private
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+ * @param {string|Object} source1
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+ * The first source
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+ *
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+ * @param {string|Object} source2
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+ * The second source
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+ *
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+ * @return {boolean}
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+ * The result
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+ */
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+
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+
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+ var sourceEquals = function sourceEquals(source1, source2) {
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+ var src1 = source1;
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+ var src2 = source2;
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+
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+ if (typeof source1 === 'object') {
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+ src1 = source1.src;
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+ }
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+
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+ if (typeof source2 === 'object') {
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+ src2 = source2.src;
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+ }
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+
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+ if (/^\/\//.test(src1)) {
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+ src2 = src2.slice(src2.indexOf('//'));
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+ }
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+
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+ if (/^\/\//.test(src2)) {
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+ src1 = src1.slice(src1.indexOf('//'));
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+ }
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+
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+ return src1 === src2;
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+ };
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+ /**
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+ * Look through an array of playlist items for a specific `source`;
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+ * checking both the value of elements and the value of their `src`
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+ * property.
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+ *
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+ * @private
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+ * @param {Array} arr
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+ * An array of playlist items to look through
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+ *
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+ * @param {string} src
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+ * The source to look for
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+ *
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+ * @return {number}
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+ * The index of that source or -1
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+ */
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+
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+
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+ var indexInSources = function indexInSources(arr, src) {
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+ for (var i = 0; i < arr.length; i++) {
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+ var sources = arr[i].sources;
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+
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+ if (Array.isArray(sources)) {
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+ for (var j = 0; j < sources.length; j++) {
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+ var source = sources[j];
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+
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+ if (source && sourceEquals(source, src)) {
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+ return i;
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+ }
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+ }
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+ }
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+ }
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+
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+ return -1;
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+ };
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+ /**
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+ * Randomize the contents of an array.
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+ *
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+ * @private
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+ * @param {Array} arr
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+ * An array.
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+ *
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+ * @return {Array}
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+ * The same array that was passed in.
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+ */
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+
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+
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+ var randomize = function randomize(arr) {
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+ var index = -1;
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+ var lastIndex = arr.length - 1;
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+
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+ while (++index < arr.length) {
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+ var rand = index + Math.floor(Math.random() * (lastIndex - index + 1));
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+ var value = arr[rand];
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+ arr[rand] = arr[index];
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+ arr[index] = value;
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+ }
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+
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+ return arr;
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+ };
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+ /**
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+ * Factory function for creating new playlist implementation on the given player.
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+ *
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+ * API summary:
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+ *
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+ * playlist(['a', 'b', 'c']) // setter
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+ * playlist() // getter
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+ * playlist.currentItem() // getter, 0
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+ * playlist.currentItem(1) // setter, 1
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+ * playlist.next() // 'c'
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+ * playlist.previous() // 'b'
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+ * playlist.first() // 'a'
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+ * playlist.last() // 'c'
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+ * playlist.autoadvance(5) // 5 second delay
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+ * playlist.autoadvance() // cancel autoadvance
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+ *
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+ * @param {Player} player
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+ * The current player
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+ *
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+ * @param {Array=} initialList
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+ * If given, an initial list of sources with which to populate
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+ * the playlist.
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+ *
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+ * @param {number=} initialIndex
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+ * If given, the index of the item in the list that should
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+ * be loaded first. If -1, no video is loaded. If omitted, The
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+ * the first video is loaded.
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+ *
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+ * @return {Function}
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+ * Returns the playlist function specific to the given player.
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+ */
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+
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+
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+ function factory(player, initialList, initialIndex) {
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+ if (initialIndex === void 0) {
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+ initialIndex = 0;
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+ }
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+
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+ var list = null;
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+ var changing = false;
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+ /**
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+ * Get/set the playlist for a player.
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+ *
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+ * This function is added as an own property of the player and has its
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+ * own methods which can be called to manipulate the internal state.
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+ *
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+ * @param {Array} [newList]
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+ * If given, a new list of sources with which to populate the
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+ * playlist. Without this, the function acts as a getter.
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+ *
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+ * @param {number} [newIndex]
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+ * If given, the index of the item in the list that should
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+ * be loaded first. If -1, no video is loaded. If omitted, The
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+ * the first video is loaded.
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+ *
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+ * @return {Array}
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+ * The playlist
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+ */
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+
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+ var playlist = player.playlist = function (newList, newIndex) {
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+ if (newIndex === void 0) {
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+ newIndex = 0;
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+ }
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+
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+ if (changing) {
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+ throw new Error('do not call playlist() during a playlist change');
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+ }
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+
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+ if (Array.isArray(newList)) {
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+ // @todo - Simplify this to `list.slice()` for v5.
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+ var previousPlaylist = Array.isArray(list) ? list.slice() : null;
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+ var nextPlaylist = newList.slice();
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+ list = nextPlaylist.slice(); // Transform any primitive and null values in an input list to objects
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+
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+ if (list.filter(function (item) {
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+ return isItemObject(item);
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+ }).length !== list.length) {
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+ list = transformPrimitiveItems(list);
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+ } // Add unique id to each playlist item. This id will be used
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+ // to determine index in cases where there are more than one
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+ // identical sources in the playlist.
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+
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+
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+ generatePlaylistItemId(list); // Mark the playlist as changing during the duringplaylistchange lifecycle.
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+
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+ changing = true;
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+ player.trigger({
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+ type: 'duringplaylistchange',
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+ nextIndex: newIndex,
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+ nextPlaylist: nextPlaylist,
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+ previousIndex: playlist.currentIndex_,
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+ // @todo - Simplify this to simply pass along `previousPlaylist` for v5.
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+ previousPlaylist: previousPlaylist || []
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+ });
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+ changing = false;
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+
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+ if (newIndex !== -1) {
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+ playlist.currentItem(newIndex);
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+ } // The only time the previous playlist is null is the first call to this
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+ // function. This allows us to fire the `duringplaylistchange` event
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+ // every time the playlist is populated and to maintain backward
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+ // compatibility by not firing the `playlistchange` event on the initial
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+ // population of the list.
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+ //
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|
|
+ // @todo - Remove this condition in preparation for v5.
|
|
|
+
|
|
|
+
|
|
|
+ if (previousPlaylist) {
|
|
|
+ player.setTimeout(function () {
|
|
|
+ player.trigger('playlistchange');
|
|
|
+ }, 0);
|
|
|
+ }
|
|
|
+ } // Always return a shallow clone of the playlist list.
|
|
|
+ // We also want to return originalValue if any item in the list has it.
|
|
|
+
|
|
|
+
|
|
|
+ return list.map(function (item) {
|
|
|
+ return item.originalValue || item;
|
|
|
+ }).slice();
|
|
|
+ }; // On a new source, if there is no current item, disable auto-advance.
|
|
|
+
|
|
|
+
|
|
|
+ player.on('loadstart', function () {
|
|
|
+ if (playlist.currentItem() === -1) {
|
|
|
+ reset(player);
|
|
|
+ }
|
|
|
+ });
|
|
|
+ playlist.currentIndex_ = -1;
|
|
|
+ playlist.player_ = player;
|
|
|
+ playlist.autoadvance_ = {};
|
|
|
+ playlist.repeat_ = false;
|
|
|
+ playlist.currentPlaylistItemId_ = null;
|
|
|
+ /**
|
|
|
+ * Get or set the current item in the playlist.
|
|
|
+ *
|
|
|
+ * During the duringplaylistchange event, acts only as a getter.
|
|
|
+ *
|
|
|
+ * @param {number} [index]
|
|
|
+ * If given as a valid value, plays the playlist item at that index.
|
|
|
+ *
|
|
|
+ * @return {number}
|
|
|
+ * The current item index.
|
|
|
+ */
|
|
|
+
|
|
|
+ playlist.currentItem = function (index) {
|
|
|
+ // If the playlist is changing, only act as a getter.
|
|
|
+ if (changing) {
|
|
|
+ return playlist.currentIndex_;
|
|
|
+ } // Act as a setter when the index is given and is a valid number.
|
|
|
+
|
|
|
+
|
|
|
+ if (typeof index === 'number' && playlist.currentIndex_ !== index && index >= 0 && index < list.length) {
|
|
|
+ playlist.currentIndex_ = index;
|
|
|
+ playItem(playlist.player_, list[playlist.currentIndex_]);
|
|
|
+ return playlist.currentIndex_;
|
|
|
+ }
|
|
|
+
|
|
|
+ var src = playlist.player_.currentSrc() || ''; // If there is a currentPlaylistItemId_, validate that it matches the
|
|
|
+ // current source URL returned by the player. This is sufficient evidence
|
|
|
+ // to suggest that the source was set by the playlist plugin. This code
|
|
|
+ // exists primarily to deal with playlists where multiple items have the
|
|
|
+ // same source.
|
|
|
+
|
|
|
+ if (playlist.currentPlaylistItemId_) {
|
|
|
+ var indexInItemIds = indexInPlaylistItemIds(list, playlist.currentPlaylistItemId_);
|
|
|
+ var item = list[indexInItemIds]; // Found a match, this is our current index!
|
|
|
+
|
|
|
+ if (item && Array.isArray(item.sources) && indexInSources([item], src) > -1) {
|
|
|
+ playlist.currentIndex_ = indexInItemIds;
|
|
|
+ return playlist.currentIndex_;
|
|
|
+ } // If this does not match the current source, null it out so subsequent
|
|
|
+ // calls can skip this step.
|
|
|
+
|
|
|
+
|
|
|
+ playlist.currentPlaylistItemId_ = null;
|
|
|
+ } // Finally, if we don't have a valid, current playlist item ID, we can
|
|
|
+ // auto-detect it based on the player's current source URL.
|
|
|
+
|
|
|
+
|
|
|
+ playlist.currentIndex_ = playlist.indexOf(src);
|
|
|
+ return playlist.currentIndex_;
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Checks if the playlist contains a value.
|
|
|
+ *
|
|
|
+ * @param {string|Object|Array} value
|
|
|
+ * The value to check
|
|
|
+ *
|
|
|
+ * @return {boolean}
|
|
|
+ * The result
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.contains = function (value) {
|
|
|
+ return playlist.indexOf(value) !== -1;
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Gets the index of a value in the playlist or -1 if not found.
|
|
|
+ *
|
|
|
+ * @param {string|Object|Array} value
|
|
|
+ * The value to find the index of
|
|
|
+ *
|
|
|
+ * @return {number}
|
|
|
+ * The index or -1
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.indexOf = function (value) {
|
|
|
+ if (typeof value === 'string') {
|
|
|
+ return indexInSources(list, value);
|
|
|
+ }
|
|
|
+
|
|
|
+ var sources = Array.isArray(value) ? value : value.sources;
|
|
|
+
|
|
|
+ for (var i = 0; i < sources.length; i++) {
|
|
|
+ var source = sources[i];
|
|
|
+
|
|
|
+ if (typeof source === 'string') {
|
|
|
+ return indexInSources(list, source);
|
|
|
+ } else if (source.src) {
|
|
|
+ return indexInSources(list, source.src);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return -1;
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Get the index of the current item in the playlist. This is identical to
|
|
|
+ * calling `currentItem()` with no arguments.
|
|
|
+ *
|
|
|
+ * @return {number}
|
|
|
+ * The current item index.
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.currentIndex = function () {
|
|
|
+ return playlist.currentItem();
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Get the index of the last item in the playlist.
|
|
|
+ *
|
|
|
+ * @return {number}
|
|
|
+ * The index of the last item in the playlist or -1 if there are no
|
|
|
+ * items.
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.lastIndex = function () {
|
|
|
+ return list.length - 1;
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Get the index of the next item in the playlist.
|
|
|
+ *
|
|
|
+ * @return {number}
|
|
|
+ * The index of the next item in the playlist or -1 if there is no
|
|
|
+ * current item.
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.nextIndex = function () {
|
|
|
+ var current = playlist.currentItem();
|
|
|
+
|
|
|
+ if (current === -1) {
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
+
|
|
|
+ var lastIndex = playlist.lastIndex(); // When repeating, loop back to the beginning on the last item.
|
|
|
+
|
|
|
+ if (playlist.repeat_ && current === lastIndex) {
|
|
|
+ return 0;
|
|
|
+ } // Don't go past the end of the playlist.
|
|
|
+
|
|
|
+
|
|
|
+ return Math.min(current + 1, lastIndex);
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Get the index of the previous item in the playlist.
|
|
|
+ *
|
|
|
+ * @return {number}
|
|
|
+ * The index of the previous item in the playlist or -1 if there is
|
|
|
+ * no current item.
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.previousIndex = function () {
|
|
|
+ var current = playlist.currentItem();
|
|
|
+
|
|
|
+ if (current === -1) {
|
|
|
+ return -1;
|
|
|
+ } // When repeating, loop back to the end of the playlist.
|
|
|
+
|
|
|
+
|
|
|
+ if (playlist.repeat_ && current === 0) {
|
|
|
+ return playlist.lastIndex();
|
|
|
+ } // Don't go past the beginning of the playlist.
|
|
|
+
|
|
|
+
|
|
|
+ return Math.max(current - 1, 0);
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Plays the first item in the playlist.
|
|
|
+ *
|
|
|
+ * @return {Object|undefined}
|
|
|
+ * Returns undefined and has no side effects if the list is empty.
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.first = function () {
|
|
|
+ if (changing) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ var newItem = playlist.currentItem(0);
|
|
|
+
|
|
|
+ if (list.length) {
|
|
|
+ return list[newItem].originalValue || list[newItem];
|
|
|
+ }
|
|
|
+
|
|
|
+ playlist.currentIndex_ = -1;
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Plays the last item in the playlist.
|
|
|
+ *
|
|
|
+ * @return {Object|undefined}
|
|
|
+ * Returns undefined and has no side effects if the list is empty.
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.last = function () {
|
|
|
+ if (changing) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ var newItem = playlist.currentItem(playlist.lastIndex());
|
|
|
+
|
|
|
+ if (list.length) {
|
|
|
+ return list[newItem].originalValue || list[newItem];
|
|
|
+ }
|
|
|
+
|
|
|
+ playlist.currentIndex_ = -1;
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Plays the next item in the playlist.
|
|
|
+ *
|
|
|
+ * @return {Object|undefined}
|
|
|
+ * Returns undefined and has no side effects if on last item.
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.next = function () {
|
|
|
+ if (changing) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ var index = playlist.nextIndex();
|
|
|
+
|
|
|
+ if (index !== playlist.currentIndex_) {
|
|
|
+ var newItem = playlist.currentItem(index);
|
|
|
+ return list[newItem].originalValue || list[newItem];
|
|
|
+ }
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Plays the previous item in the playlist.
|
|
|
+ *
|
|
|
+ * @return {Object|undefined}
|
|
|
+ * Returns undefined and has no side effects if on first item.
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.previous = function () {
|
|
|
+ if (changing) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ var index = playlist.previousIndex();
|
|
|
+
|
|
|
+ if (index !== playlist.currentIndex_) {
|
|
|
+ var newItem = playlist.currentItem(index);
|
|
|
+ return list[newItem].originalValue || list[newItem];
|
|
|
+ }
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Set up auto-advance on the playlist.
|
|
|
+ *
|
|
|
+ * @param {number} [delay]
|
|
|
+ * The number of seconds to wait before each auto-advance.
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.autoadvance = function (delay) {
|
|
|
+ setup(playlist.player_, delay);
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Sets `repeat` option, which makes the "next" video of the last video in
|
|
|
+ * the playlist be the first video in the playlist.
|
|
|
+ *
|
|
|
+ * @param {boolean} [val]
|
|
|
+ * The value to set repeat to
|
|
|
+ *
|
|
|
+ * @return {boolean}
|
|
|
+ * The current value of repeat
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.repeat = function (val) {
|
|
|
+ if (val === undefined) {
|
|
|
+ return playlist.repeat_;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (typeof val !== 'boolean') {
|
|
|
+ videojs.log.error('videojs-playlist: Invalid value for repeat', val);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ playlist.repeat_ = !!val;
|
|
|
+ return playlist.repeat_;
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Sorts the playlist array.
|
|
|
+ *
|
|
|
+ * @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/sort}
|
|
|
+ * @fires playlistsorted
|
|
|
+ *
|
|
|
+ * @param {Function} compare
|
|
|
+ * A comparator function as per the native Array method.
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.sort = function (compare) {
|
|
|
+ // Bail if the array is empty.
|
|
|
+ if (!list.length) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ list.sort(compare); // If the playlist is changing, don't trigger events.
|
|
|
+
|
|
|
+ if (changing) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ /**
|
|
|
+ * Triggered after the playlist is sorted internally.
|
|
|
+ *
|
|
|
+ * @event playlistsorted
|
|
|
+ * @type {Object}
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ player.trigger('playlistsorted');
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Reverses the playlist array.
|
|
|
+ *
|
|
|
+ * @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/reverse}
|
|
|
+ * @fires playlistsorted
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.reverse = function () {
|
|
|
+ // Bail if the array is empty.
|
|
|
+ if (!list.length) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ list.reverse(); // If the playlist is changing, don't trigger events.
|
|
|
+
|
|
|
+ if (changing) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ /**
|
|
|
+ * Triggered after the playlist is sorted internally.
|
|
|
+ *
|
|
|
+ * @event playlistsorted
|
|
|
+ * @type {Object}
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ player.trigger('playlistsorted');
|
|
|
+ };
|
|
|
+ /**
|
|
|
+ * Shuffle the contents of the list randomly.
|
|
|
+ *
|
|
|
+ * @see {@link https://github.com/lodash/lodash/blob/40e096b6d5291a025e365a0f4c010d9a0efb9a69/shuffle.js}
|
|
|
+ * @fires playlistsorted
|
|
|
+ * @todo Make the `rest` option default to `true` in v5.0.0.
|
|
|
+ * @param {Object} [options]
|
|
|
+ * An object containing shuffle options.
|
|
|
+ *
|
|
|
+ * @param {boolean} [options.rest = false]
|
|
|
+ * By default, the entire playlist is randomized. However, this may
|
|
|
+ * not be desirable in all cases, such as when a user is already
|
|
|
+ * watching a video.
|
|
|
+ *
|
|
|
+ * When `true` is passed for this option, it will only shuffle
|
|
|
+ * playlist items after the current item. For example, when on the
|
|
|
+ * first item, will shuffle the second item and beyond.
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ playlist.shuffle = function (_temp) {
|
|
|
+ var _ref = _temp === void 0 ? {} : _temp,
|
|
|
+ rest = _ref.rest;
|
|
|
+
|
|
|
+ var index = 0;
|
|
|
+ var arr = list; // When options.rest is true, start randomization at the item after the
|
|
|
+ // current item.
|
|
|
+
|
|
|
+ if (rest) {
|
|
|
+ index = playlist.currentIndex_ + 1;
|
|
|
+ arr = list.slice(index);
|
|
|
+ } // Bail if the array is empty or too short to shuffle.
|
|
|
+
|
|
|
+
|
|
|
+ if (arr.length <= 1) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ randomize(arr); // When options.rest is true, splice the randomized sub-array back into
|
|
|
+ // the original array.
|
|
|
+
|
|
|
+ if (rest) {
|
|
|
+ var _list;
|
|
|
+
|
|
|
+ (_list = list).splice.apply(_list, [index, arr.length].concat(arr));
|
|
|
+ } // If the playlist is changing, don't trigger events.
|
|
|
+
|
|
|
+
|
|
|
+ if (changing) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ /**
|
|
|
+ * Triggered after the playlist is sorted internally.
|
|
|
+ *
|
|
|
+ * @event playlistsorted
|
|
|
+ * @type {Object}
|
|
|
+ */
|
|
|
+
|
|
|
+
|
|
|
+ player.trigger('playlistsorted');
|
|
|
+ }; // If an initial list was given, populate the playlist with it.
|
|
|
+
|
|
|
+
|
|
|
+ if (Array.isArray(initialList)) {
|
|
|
+ playlist(initialList.slice(), initialIndex); // If there is no initial list given, silently set an empty array.
|
|
|
+ } else {
|
|
|
+ list = [];
|
|
|
+ }
|
|
|
+
|
|
|
+ return playlist;
|
|
|
+ }
|
|
|
+
|
|
|
+ var version = "4.3.1";
|
|
|
+
|
|
|
+ var registerPlugin = videojs.registerPlugin || videojs.plugin;
|
|
|
+ /**
|
|
|
+ * The video.js playlist plugin. Invokes the playlist-maker to create a
|
|
|
+ * playlist function on the specific player.
|
|
|
+ *
|
|
|
+ * @param {Array} list
|
|
|
+ * a list of sources
|
|
|
+ *
|
|
|
+ * @param {number} item
|
|
|
+ * The index to start at
|
|
|
+ */
|
|
|
+
|
|
|
+ var plugin = function plugin(list, item) {
|
|
|
+ factory(this, list, item);
|
|
|
+ };
|
|
|
+
|
|
|
+ registerPlugin('playlist', plugin);
|
|
|
+ plugin.VERSION = version;
|
|
|
+
|
|
|
+ return plugin;
|
|
|
+
|
|
|
+}));
|