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@@ -2122,7 +2122,7 @@
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};
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if (tenderType == tenderTypes.ttReverseRation || tenderType == tenderTypes.ttReverseGLJ)
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- this.calcTenderReverse(treeNode, tenderType);
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+ this.reverseTenderCalc(treeNode, tenderType);
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me.deleteUselessFees(treeNode, fnArr);
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};
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@@ -2253,7 +2253,7 @@
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calcNodes(me.project.mainTree.roots);
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me.calcFormulaNodes(changedNodes, tender);
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- if (tender) { // 普通计算不执行,只有3种调价计算才清。
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+ if (tender) { // 清理调价缓存
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for (let node of projectObj.project.mainTree.items) {
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this.clearTenderCache(node);
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};
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@@ -2387,6 +2387,22 @@
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return me.getTotalFee(baseNodes, excludeNodes, tender);
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};
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+ // 清理调价缓存数据
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+ clearTenderCache(treeNode) {
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+ // 这些属性值为什么不定义在一个对象里?因为每次要判断对象是否存在,十分麻烦。不如直接写简单。分散书写,统一处理也很好用。
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+ if (treeNode.data.tender_activeTotal) delete treeNode.data.tender_activeTotal;
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+ if (treeNode.data.tender_activeTarget) delete treeNode.data.tender_activeTarget;
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+ if (treeNode.data.tender_fullLoad) delete treeNode.data.tender_fullLoad;
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+ if (treeNode.data.tender_distribute) {
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+ delete treeNode.data.targetTotalFee;
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+ delete treeNode.data.targetUnitFee;
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+ delete treeNode.data.tender_distribute;
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+ };
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+ if (treeNode.data.tender_diffValuePerCoe) delete treeNode.data.tender_diffValuePerCoe;
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+ if (treeNode.data.tender_rowNo) delete treeNode.data.tender_rowNo;
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+ if (treeNode.data.tender_previousCoe) delete treeNode.data.tender_previousCoe;
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+ };
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+
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initGljPriceTenderCoe() {
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if (projectObj.project.property.tenderSetting && projectObj.project.property.tenderSetting.gljPriceTenderCoe &&
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(projectObj.project.property.tenderSetting.gljPriceTenderCoe != 1)) {
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@@ -2395,8 +2411,8 @@
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}
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};
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- // 反向调价需初始化调价树、缓存数据等
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- initReverseTenderDatas() {
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+ // 反向调价-初始化调价树、清理缓存数据等
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+ reverseTenderInitDatas() {
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for (let node of tender_obj.tenderTree.items) {
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if (node.data.rationQuantityCoe) node.data.rationQuantityCoe = null;
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let qcObj = node.data.quantityCoe;
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@@ -2411,20 +2427,23 @@
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this.initGljPriceTenderCoe();
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};
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- // 反向调价
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- calcTenderReverse(treeNode, tender) {
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- if (tender == tenderTypes.ttReverseRation) {
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+ // 反向调价简单计算:只计算当前单一结点,由目标金额计算定额量系数或工料机量系数coe,再根据此coe计算定额的调后量、调后合价。
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+ // ⑴只计算参数指定的一个单一的结点,连父结点、引用结点都不计算。此结点只会是定额、量价、工料机款定额,不会是清单。
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+ // ⑵执行此方法的前提:已在其它地方把总的目标金额分摊好了,此结点已获取目标金额。
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+ reverseTenderCalc(treeNode, tender) {
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+ if (tender == tenderTypes.ttReverseRation) { // 先初始化,使调后单价=调前单价
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if (treeNode.data.feesIndex.common && treeNode.data.feesIndex.common.tenderUnitFee != treeNode.data.feesIndex.common.unitFee) {
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treeNode.data.feesIndex.common.tenderUnitFee = treeNode.data.feesIndex.common.unitFee;
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treeNode.changed = true;
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}
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};
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- if (!treeNode.data.targetTotalFee) {
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+ if (!treeNode.data.targetTotalFee) { // 没有目标金额、但有输入目标单价的:根据目标单价算出目标金额。
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if (treeNode.data.targetUnitFee) {
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treeNode.data.targetTotalFee = (treeNode.data.targetUnitFee * treeNode.data.quantity).toDecimal(decimalObj.decimal('totalPrice', treeNode));
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treeNode.changed = true;
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- } else { // 既没有目标金额也没有目标单价,此时要初始化使调价合价=原始综合合价,调价单价=原始综合单价。
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+ }
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+ else { // 既没有目标金额也没有目标单价,此时要初始化使调价合价=原始综合合价,调价单价=原始综合单价。
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if (treeNode.data.feesIndex.common && treeNode.data.feesIndex.common.tenderUnitFee != treeNode.data.feesIndex.common.unitFee) {
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treeNode.data.feesIndex.common.tenderUnitFee = treeNode.data.feesIndex.common.unitFee;
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treeNode.changed = true;
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@@ -2437,16 +2456,18 @@
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}
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};
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+ // 经过前面的一通折腾还是没有目标单价的话,那么就要通过目标金额算出来。
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if (!treeNode.data.targetUnitFee || (parseFloat(treeNode.data.targetUnitFee) == 0)) {
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if (calcTools.hasQuantity(treeNode))
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treeNode.data.targetUnitFee = (treeNode.data.targetTotalFee / treeNode.data.quantity).toDecimal(decimalObj.decimal('unitPrice', treeNode));
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}
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+ // 系数=调后单价/调前单价
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let coe = 1;
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if (treeNode.data.feesIndex.common.totalFee != 0)
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coe = (treeNode.data.targetUnitFee / treeNode.data.feesIndex.common.unitFee).toDecimal(decimalObj.process);
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- // 调价情况之————量价反调工料机(量价无工料机可调,还是按定额来调,即直接调树结点的消耗量)
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+ // 量价、工料机款式的定额:它们无下挂工料机可调,都按定额来调,即直接调树结点的消耗量。
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let isVP_RevGLJ = (tender == tenderTypes.ttReverseGLJ) && calcTools.isVP_or_GLJR(treeNode);
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if ((tender == tenderTypes.ttReverseRation) || isVP_RevGLJ) {
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@@ -2457,13 +2478,7 @@
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};
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if (isVP_RevGLJ) {
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- treeNode.data.quantityCoe = {
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- labour: 0,
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- material: 0,
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- machine: 0,
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- main: 0,
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- equipment: 0
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- };
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+ treeNode.data.quantityCoe = {labour: 0, material: 0, machine: 0, main: 0, equipment: 0};
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treeNode.changed = true;
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};
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|
@@ -2472,64 +2487,29 @@
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treeNode.data.feesIndex.common.tenderTotalFee = ttf;
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treeNode.changed = true;
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};
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- } else if (tender == tenderTypes.ttReverseGLJ) {
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+ }
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+ else if (tender == tenderTypes.ttReverseGLJ) {
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let qcObj = treeNode.data.quantityCoe;
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if (!qcObj || calcTools.isEmptyObject(qcObj)) {
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|
|
- treeNode.data.quantityCoe = {
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- labour: coe,
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- material: coe,
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- machine: coe,
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- main: coe,
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- equipment: coe
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- };
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+ treeNode.data.quantityCoe = {labour: coe, material: coe, machine: coe, main: coe, equipment: coe};
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treeNode.changed = true;
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} else {
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// 这种写法会漏掉属性,导致界面显示不统一。
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- /* for (let pn in qcObj){
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- if (qcObj[pn] != coe){
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- qcObj[pn] = coe;
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- treeNode.changed = true;
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- }
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- };*/
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- if (qcObj.labour != coe) {
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- qcObj.labour = coe;
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- treeNode.changed = true;
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- };
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- if (qcObj.material != coe) {
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- qcObj.material = coe;
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- treeNode.changed = true;
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- };
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- if (qcObj.machine != coe) {
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|
- qcObj.machine = coe;
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- treeNode.changed = true;
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- };
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- if (qcObj.main != coe) {
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- qcObj.main = coe;
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- treeNode.changed = true;
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- };
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- if (qcObj.equipment != coe) {
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|
- qcObj.equipment = coe;
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- treeNode.changed = true;
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- };
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+ /* for (let pn in qcObj){ if (qcObj[pn] != coe){ qcObj[pn] = coe; treeNode.changed = true; } };*/
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|
+ if (qcObj.labour != coe) {qcObj.labour = coe;treeNode.changed = true;};
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|
+ if (qcObj.material != coe) {qcObj.material = coe;treeNode.changed = true;};
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+ if (qcObj.machine != coe) {qcObj.machine = coe;treeNode.changed = true;};
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|
+ if (qcObj.main != coe) {qcObj.main = coe;treeNode.changed = true;};
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|
+ if (qcObj.equipment != coe) {qcObj.equipment = coe;treeNode.changed = true;};
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|
};
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|
|
projectObj.project.calcProgram.calculate(treeNode, false, false, tenderTypes.ttCalc); // 再正向算
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|
|
};
|
|
|
};
|
|
|
|
|
|
- // 清理调价缓存数据
|
|
|
- clearTenderCache(treeNode) {
|
|
|
- // 这些属性值为什么不定义在一个对象里?因为每次要判断对象是否存在,十分麻烦。不如直接写简单。分散书写,统一处理也很好用。
|
|
|
- if (treeNode.data.tender_activeTotal) delete treeNode.data.tender_activeTotal;
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|
|
- if (treeNode.data.tender_activeTarget) delete treeNode.data.tender_activeTarget;
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- if (treeNode.data.tender_fullLoad) delete treeNode.data.tender_fullLoad;
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|
- if (treeNode.data.tender_distribute) {
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|
|
- delete treeNode.data.targetTotalFee;
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|
|
- delete treeNode.data.targetUnitFee;
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|
|
- delete treeNode.data.tender_distribute;
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|
|
- };
|
|
|
- };
|
|
|
-
|
|
|
- // 调价:分摊前的准备工作。主要标记满载的结点。
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|
+ // 反向调价-分摊前的准备工作。包括:
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|
|
+ // ⑴结点是否满载
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|
+ // ⑵若是满载,汇总孩子的金额、目标金额给它
|
|
|
+ // ⑶标记此结点的目标金额来自孩子,未来它不往下分摊(汇上来再摊下去无用功)
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|
|
prepareForDistribute(treeNode) {
|
|
|
if (!treeNode) return;
|
|
|
|
|
|
@@ -2537,10 +2517,7 @@
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|
|
this.prepareForDistribute(treeNode.firstChild());
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|
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|
|
if (treeNode.children.length == 0) {
|
|
|
- // if (!treeNode.data.feesIndex['common'])
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|
|
- // treeNode.data.tender_fullLoad = true
|
|
|
- // else
|
|
|
- // treeNode.data.tender_fullLoad = false;
|
|
|
+ //
|
|
|
} else {
|
|
|
let full = true;
|
|
|
for (let i = 0; i < treeNode.children.length; i++) {
|
|
|
@@ -2551,8 +2528,7 @@
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|
};
|
|
|
}
|
|
|
if (full) {
|
|
|
- let total = 0,
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|
|
- target = 0;
|
|
|
+ let total = 0, target = 0;
|
|
|
for (let i = 0; i < treeNode.children.length; i++) {
|
|
|
let child = treeNode.children[i];
|
|
|
total = total + parseFloat(child.data.feesIndex['common'].totalFee);
|
|
|
@@ -2567,20 +2543,10 @@
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|
|
treeNode.data.tender_fullLoad = full;
|
|
|
};
|
|
|
|
|
|
- /*if (calcTools.isBill(treeNode) && (treeNode.data.tender_fullLoad != undefined)){
|
|
|
- console.log(treeNode.data.name + ',tender_fullLoad: ' + treeNode.data.tender_fullLoad + ', target: ' + calcTools.hasTargetTotalFee(treeNode));
|
|
|
- };*/
|
|
|
-
|
|
|
- /* if (calcTools.isRationItem(treeNode)){
|
|
|
- console.log(treeNode.data);
|
|
|
- }*/
|
|
|
-
|
|
|
- if (treeNode.nextSibling)
|
|
|
- this.prepareForDistribute(treeNode.nextSibling);
|
|
|
+ if (treeNode.nextSibling) this.prepareForDistribute(treeNode.nextSibling);
|
|
|
};
|
|
|
|
|
|
-
|
|
|
- // 调价之分摊目标合价:从父到子往下分摊。
|
|
|
+ // 反向调价-分摊目标合价:从父到子往下分摊。
|
|
|
distributeTargetTotalFee(treeNode) {
|
|
|
if (!treeNode) return;
|
|
|
|
|
|
@@ -2588,7 +2554,7 @@
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|
|
// 默认能够执行到这里时每个节点已经被初始化,缓存已删除
|
|
|
treeNode.data.tender_activeTotal = treeNode.data.feesIndex['common'].totalFee;
|
|
|
|
|
|
- // 开始分摊:只分摊自有目标金额、从父结点分摊到的金额(不分摊子结点摊上来的金额)
|
|
|
+ // 开始分摊:只分摊自有目标金额、从父结点分摊到的金额(不分摊子结点汇总上来的金额)
|
|
|
if (calcTools.hasTargetTotalFee(treeNode) && !(treeNode.data.tender_distribute && treeNode.data.tender_distribute == 2)) {
|
|
|
treeNode.data.tender_activeTarget = treeNode.data.targetTotalFee;
|
|
|
|
|
|
@@ -2632,6 +2598,176 @@
|
|
|
this.distributeTargetTotalFee(treeNode.nextSibling);
|
|
|
};
|
|
|
|
|
|
+ // 反向调价逼近
|
|
|
+ reverseTenderApproach(callback){
|
|
|
+ let me = this;
|
|
|
+
|
|
|
+ let G_DIGIT = 0.01; // 系数调整步距(0.1最终结果误差大。0.001目标金额与逼前金额差距大时无法有效逼近)
|
|
|
+ let times = 200; // 逼近计算的极限次数。正常情况下“单位系数金额”列表中的结点耗尽即退出,这里指定轮数是最后保险阀,防止无限死循环。
|
|
|
+ let calcModel = 1; // 计算模式:1 精度优先(差值不接近0不停,直到结点用完或极限次数用完。时间长精度高)2 速度优先(达到指定差值范围即熔断逼近。时间短差值大)
|
|
|
+ let diffProp = 0.0001; // 速度优先模式下的:差值比例
|
|
|
+ let isTest = true; // 测试
|
|
|
+
|
|
|
+ // 取树结点的调价系数。
|
|
|
+ function getCoe(node){
|
|
|
+ return (calcTools.isVP_or_GLJR(node)) ? node.data.rationQuantityCoe : node.data.quantityCoe.labour;
|
|
|
+ }
|
|
|
+
|
|
|
+ // 按指定的比例获取可接受的差值:如目标金额的万分之一。
|
|
|
+ function getPropV(node){
|
|
|
+ let v = parseFloat((node.data.targetTotalFee * diffProp).toFixed(0)); // node.data.feesIndex.common.totalFee
|
|
|
+ return Math.max(v, 1);
|
|
|
+ }
|
|
|
+
|
|
|
+ // 取根结点的:调后金额跟目标金额差值,看还有多少误差需要处理。
|
|
|
+ function getRootDiff() {
|
|
|
+ let root = tender_obj.tenderTree.roots[0];
|
|
|
+ return (root.data.feesIndex.common.tenderTotalFee - root.data.targetTotalFee).toDecimal(3);
|
|
|
+ }
|
|
|
+
|
|
|
+ // 生成每单位差值的定额结点列表。
|
|
|
+ function getNodeDiffs() {
|
|
|
+ let arr = [];
|
|
|
+ for (let i = 0; i < tender_obj.tenderTree.items.length; i++) {
|
|
|
+ let node = tender_obj.tenderTree.items[i];
|
|
|
+ // 量价还是要参与,因为它贡献了金额,如果它的金额比重很大,它退出了,会导致其它结点过调。
|
|
|
+ // if (calcTools.isRationCategory(node) && (!calcTools.isVP_or_GLJR(node))){
|
|
|
+ if (calcTools.isRationCategory(node)){
|
|
|
+ let coe = getCoe(node);
|
|
|
+ if (coe!= 0) {
|
|
|
+ let diff = Math.abs(node.data.feesIndex.common.tenderTotalFee - node.data.feesIndex.common.totalFee);
|
|
|
+ node.data.tender_diffValuePerCoe = (diff * G_DIGIT / coe).toDecimal(decimalObj.process);
|
|
|
+ node.data.tender_rowNo = i + 1; // node在UI上显示的行号
|
|
|
+ arr.push(node);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ };
|
|
|
+ arr.sort(function sortArr(a, b) { return a.data.tender_diffValuePerCoe - b.data.tender_diffValuePerCoe});
|
|
|
+
|
|
|
+ if (isTest){
|
|
|
+ let arr2 = [];
|
|
|
+ for (let i = 0; i < arr.length; i++) {
|
|
|
+ arr2.push({row: arr[i].data.tender_rowNo, code: arr[i].data.code + ' ' + arr[i].data.name, diff: arr[i].data.tender_diffValuePerCoe});
|
|
|
+ }
|
|
|
+ console.log(arr2);
|
|
|
+ }
|
|
|
+
|
|
|
+ return arr;
|
|
|
+ }
|
|
|
+
|
|
|
+ // 每单位差值的定额结点列表中,取离给定值最近的定额结点。
|
|
|
+ function getCloseNode(arr, value) {
|
|
|
+ let index = 0;
|
|
|
+ let d_value = Number.MAX_VALUE;
|
|
|
+ for (let i = 0; i < arr.length; i++) {
|
|
|
+ let new_d_value = Math.abs(arr[i].data.tender_diffValuePerCoe - value);
|
|
|
+ if (new_d_value <= d_value) {
|
|
|
+ if (new_d_value === d_value && arr[i].data.tender_diffValuePerCoe < arr[index].data.tender_diffValuePerCoe) {
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+ index = i;
|
|
|
+ d_value = new_d_value;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return {idx: index, node: arr[index]}
|
|
|
+ }
|
|
|
+
|
|
|
+ // 逼近(单轮)。arr 参考取值列表。返回{type, node, nodeIdx}。
|
|
|
+ // type:1正常,2无结点,3结点过调。node:结点。nodeIdx:结点在列表中的索引位置。node.data.tender_rowNo 在UI上的行号。
|
|
|
+ function approach(arr){
|
|
|
+ let v = getRootDiff();
|
|
|
+ let obj = getCloseNode(arr, Math.abs(v)); // {idx, node} 极端:{0, undefind}
|
|
|
+ let closeNode = obj.node;
|
|
|
+ if (!closeNode)
|
|
|
+ return {type: 2, node: undefined, nodeIdx: -1}; // arr 被清空了
|
|
|
+
|
|
|
+ let d = (v > 0) ? -G_DIGIT : G_DIGIT;
|
|
|
+ let coe = getCoe(closeNode);
|
|
|
+ if ((coe + d) < 0)
|
|
|
+ return {type: 3, node: obj.node, nodeIdx: obj.idx}; // 再调的话,系数就变负数了,过调
|
|
|
+
|
|
|
+ if (calcTools.isVP_or_GLJR(closeNode)){
|
|
|
+ closeNode.data.tender_previousCoe = closeNode.data.rationQuantityCoe; // tender_previousCoe: 上一次的调整系数,用于撤回
|
|
|
+ closeNode.data.rationQuantityCoe = (closeNode.data.rationQuantityCoe + d).toDecimal(decimalObj.process);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ closeNode.data.tender_previousCoe = closeNode.data.quantityCoe.labour;
|
|
|
+ closeNode.data.quantityCoe.labour = (closeNode.data.quantityCoe.labour + d).toDecimal(decimalObj.process)
|
|
|
+ closeNode.data.quantityCoe.material = (closeNode.data.quantityCoe.material + d).toDecimal(decimalObj.process)
|
|
|
+ closeNode.data.quantityCoe.machine = (closeNode.data.quantityCoe.machine + d).toDecimal(decimalObj.process)
|
|
|
+ closeNode.data.quantityCoe.main = (closeNode.data.quantityCoe.main + d).toDecimal(decimalObj.process)
|
|
|
+ closeNode.data.quantityCoe.equipment = (closeNode.data.quantityCoe.equipment + d).toDecimal(decimalObj.process)
|
|
|
+ };
|
|
|
+ me.calculate(closeNode, true, true, tenderTypes.ttCalc);
|
|
|
+ return {type: 1, node: obj.node, nodeIdx: obj.idx};
|
|
|
+ }
|
|
|
+
|
|
|
+ // 撤消最后一轮逼近(调过头了,回退一步)
|
|
|
+ function undoLastApproach(obj){
|
|
|
+ let closeNode = obj.node;
|
|
|
+ let coe = closeNode.data.tender_previousCoe;
|
|
|
+ if (calcTools.isVP_or_GLJR(closeNode)){
|
|
|
+ closeNode.data.rationQuantityCoe = coe
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ closeNode.data.quantityCoe.labour = coe
|
|
|
+ closeNode.data.quantityCoe.material = coe
|
|
|
+ closeNode.data.quantityCoe.machine = coe
|
|
|
+ closeNode.data.quantityCoe.main = coe
|
|
|
+ closeNode.data.quantityCoe.equipment = coe
|
|
|
+ };
|
|
|
+ me.calculate(closeNode);
|
|
|
+ if (isTest) console.log(` [索引${obj.nodeIdx} 行${obj.node.data.tender_rowNo}]过调,已回退`);
|
|
|
+ }
|
|
|
+
|
|
|
+ let root = tender_obj.tenderTree.roots[0];
|
|
|
+ let vArr = getNodeDiffs();
|
|
|
+ let propV = getPropV(root);
|
|
|
+ let d1 = getRootDiff();
|
|
|
+
|
|
|
+ if (isTest){
|
|
|
+ let tq = root.data.feesIndex.common.totalFee;
|
|
|
+ let mb = root.data.targetTotalFee;
|
|
|
+ let bbj = root.data.feesIndex.common.tenderTotalFee;
|
|
|
+ let ms = (calcModel == 2) ? `速度优先(0~${propV})` : "精度优先";
|
|
|
+ console.log(`调前${tq}|目标${mb}|调后无逼近${bbj}|差值${d1}|${ms}`);
|
|
|
+ }
|
|
|
+
|
|
|
+ // 多轮逼进
|
|
|
+ for (let i = 1; i <= times; i++) {
|
|
|
+ // 与目标金额差值在1以内,整数部分已相同,结果很棒。很多时候能达到完美的差值0,但不能用0判断,因为金额取小数时有问题。
|
|
|
+ if (Math.abs(d1) < 1) break;
|
|
|
+
|
|
|
+ // 速度优先模式下,结果到达差值范围内,即熔断逼近。
|
|
|
+ if (calcModel == 2){
|
|
|
+ if (Math.abs(d1) < propV) break;
|
|
|
+ };
|
|
|
+
|
|
|
+ let obj = approach(vArr);
|
|
|
+ if (obj.type == 2) break; // 结点耗完,列表已清空,无结点可调。
|
|
|
+ if (obj.type == 3) { // 结点过调,该结点任务已完成,不再参与调节,从列表中清除
|
|
|
+ vArr.splice(obj.nodeIdx, 1);
|
|
|
+ continue;
|
|
|
+ };
|
|
|
+
|
|
|
+ let d2 = getRootDiff();
|
|
|
+
|
|
|
+ if (isTest) console.log(`【第 ${i} 轮】调整[索引${obj.nodeIdx} 行${obj.node.data.tender_rowNo}] ${obj.node.data.tender_previousCoe} → ${getCoe(obj.node)},差值${d1} → ${d2}`);
|
|
|
+
|
|
|
+ if (Math.abs(d2) > Math.abs(d1)){ // 逼近后差距反而变大,证明过调,回退一步
|
|
|
+ undoLastApproach(obj);
|
|
|
+ vArr.splice(obj.nodeIdx, 1);
|
|
|
+ }
|
|
|
+ else if (Math.abs(d2) == Math.abs(d1)){ // 调前调后差距相同时,会死循环,也从列表中清除
|
|
|
+ vArr.splice(obj.nodeIdx, 1);
|
|
|
+ }
|
|
|
+ else {d1 = d2}
|
|
|
+ };
|
|
|
+
|
|
|
+ // 系数已处理就绪,直接正算即可。
|
|
|
+ this.calcAllNodesAndSave(calcAllType.catAll, callback, tenderTypes.ttCalc);
|
|
|
+ };
|
|
|
+
|
|
|
setRationMap() {
|
|
|
if (this.rationMap == null) {
|
|
|
this.rationMap = {};
|
|
|
@@ -2682,11 +2818,16 @@
|
|
|
tender_obj.createTreeNodes();
|
|
|
}
|
|
|
|
|
|
- this.initReverseTenderDatas();
|
|
|
+ // 反向调价原理:清理调价缓存 → 从子往父汇总(处理满载) → 从父往子分摊目标金额 → 反向计算调整系数(再由系数计算调后金额)等 → 调后金额逼近(挑结点,改系数,改完正算) → 全局正算、存储
|
|
|
+ this.reverseTenderInitDatas();
|
|
|
this.prepareForDistribute(tender_obj.tenderTree.roots[0]);
|
|
|
this.distributeTargetTotalFee(tender_obj.tenderTree.roots[0]);
|
|
|
- };
|
|
|
- this.calcAllNodesAndSave(calcAllType.catAll, callback, tender);
|
|
|
+ this.calcAllNodes(calcAllType.catAll, tender); // 先来个反算(计算coe),得到基本的调后值(此值误差大,需要逼近)
|
|
|
+ this.reverseTenderApproach(callback); // 逼近上述调后值
|
|
|
+ }
|
|
|
+ else{
|
|
|
+ this.calcAllNodesAndSave(calcAllType.catAll, callback, tender);
|
|
|
+ }
|
|
|
};
|
|
|
};
|
|
|
|